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This is a proof that developers who use Unity have no excuse to not have adjustable FOV. I did this without any prior knowledge of Unity in about 30 minutes (after watching 30 minutes of the official tutorials).

Fell free to try it or use the source code (consider it released to Public Domain or under MIT license, whatever fits you).

PlatformsWindows, Unity
Made withUnity
Tags3D, fov, Unity
LicenseMIT License
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few seconds


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Click download now to get access to the following files:

FOV Game standalone 8 MB
FOV Game source code 121 kB